//-------------------------------------------------------------------------------------// 
//--------------------------------------------------------------------- Textures  
#declare Wall_Texture = 
 texture { pigment{ color White*1.1}
           normal { bumps 0.5 scale 0.0025}
           finish { phong 0.2}
         } // end of texture
#declare Window_Hole_Texture = 
 texture { pigment{color White*0.8}
           finish { phong 0.2}
         } // end of texture
#declare Roof_Texture = 
// layered texture!!!
      texture { pigment{ color  rgb<0.8,0.30,0.2>*0.9} 
                normal { gradient z scallop_wave scale<1,1,0.15>} 
                finish { phong 1}
              } // end of texture
 
      texture { pigment{ gradient x 
                         color_map{[0.00 color Clear]
                                   [0.90 color Clear]
                                   [0.95 color White*0.1]
                                   [1.00 color White*0.1]}
                          scale 0.25}
                 finish { phong 1}
              } // end of texture

#declare Door_Texture = 
  texture{ pigment{ color rgb< 0.75, 0.5, 0.30>*0.55 }// dark brown  
           normal { bumps 0.25 scale 0.025 }
           finish { diffuse 0.9 phong 1 reflection 0.00}
         } // end of texture 
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------------// 
#include "Little_Church_0.inc" 
//-------------------------------------------------------------------------------------// 
object{ Little_Church_0( Wall_Texture , // texture of the walls 
                         Window_Hole_Texture, // texture of window holes and inside
                         Roof_Texture,        // texture of roof in x direction    
                         Door_Texture
                       ) //------------------------------------------------------------// 
        scale <1,1,1>*1
        rotate<0,0,0> 
        translate<0.00,0.00, 0.00>}
//-------------------------------------------------------------------------------------// 
//---------------------------------------------------------------------------------------
